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The ImmersiaTV project at MMSys (Amsterdam)

The Media Internet Area of i2CAT has presented the ImmersiaTV project at the ACM Multimedia Systems Conference (MMSys 2018), which was held last 12-15 June at The National Research Center for Mathematics and Computer Science (CWI) in Amsterdam. MMSys and the associated workshop provide a forum for researchers to present and share their latest research […]

The open pilot is finally here

The ImmersiaTV consortium is happy to announce that the open pilot is finally available. The project is expected to produce three different production pilots. Each of them is made so they can be watched simultaneously on Virtual Reality goggles, a tablet and/or a traditional TV or a computer at home. The multi-device system allows the […]

ImmersiaTV at TNC 2017

The Terena Networking Conference (aka TNC) is a research conference organised every year in a different European location. From the 29 of May until the 2 of June, Linz will host more than 650 participants: decision makers, networking and collaboration specialists, among other profiles from all major European networking and research organisations. ImmersiaTV has been chosen to showcase their […]

Media Fast Forward at VRT #vrtforward

  On Thursday, December 8th, VRT Research and Innovation hosts Media Fast Forward, a yearly afternoon event, with more than 400 people, where they aim to present and discuss cutting-edge innovation in the media sector. Both internal VRT projects as well as international cases from BBC, TNO are given a stage. The main topics will […]

Great success at IBC 2016!

IBC closed its door last after five days of intense exhibitions, conferences, and meetings with the most interesting and relevant stakeholders in the broadcasting industry. ImmersiaTV demos and presentations had a very good welcome from all those passing by EBU’s booth. Visitors had the chance to wear a Samsung Gear VR, navigate with a tablet, […]

Deliverables

Work Packages & Deliverables Objective 1 Objective 2 Objective 3 Content offer Adapt the production pipeline Re-design the distribution chain WP2: Requirements, format and creation of Immersive experiences WP3: Immersive Broadcast Platform WP3: Immersive Broadcast Platform D2.1 – End-User Requirements D2.2 – Professional User Requirements D2.3 – Content ideation, production scenarios D2.4 – Content Creation [...]